From the get-go, we knew we needed a streamlined process and the right tools to work quickly. The Canadian Red Cross branding guidelines really helped us get the ball rolling on our design system.
First, I created a style guide, built some basic UI elements, and put together some common UI patterns. This made it easy to iterate and, since the UI was pretty simple to begin with, we often skipped the whole wireframing step!
I’m happy to participate in the discovery phase! It's all about getting to know our users and what they need. We dig into how they do things now and what challenges they face.
Based on what we learn, I help create some visual aids like process maps and user journeys. These help us all see the big picture and make sure we're on the right track. We go back and forth, tweaking things as we go, until we have a really good understanding of the whole process.
This is truly the heart of the project for me! I love diving deep into the UI, playing around with layouts and how things interact. I always start with simple, accessible versions, making sure they're solid from the ground up. Then, I get feedback from users and developers, and we refine it together. It's a really rewarding process – seeing those initial ideas evolve into a polished, high-fidelity prototype.
From the get-go, we knew we needed a streamlined process and the right tools to work quickly. The Canadian Red Cross branding guidelines really helped us get the ball rolling on our design system.
This was definitely the biggest icon project I've ever tackled! I ended up designing over 150 icons. The tricky part was making sure they looked great in both the new app and the old one.
This is truly the heart of the project for me! I love diving deep into the UI, playing around with layouts and how things interact. I always start with simple, accessible versions, making sure they're solid from the ground up. Then, I get feedback from users and developers, and we refine it together. It's a really rewarding process – seeing those initial ideas evolve into a polished, high-fidelity prototype.
To get a better feel for what users wanted, I started by sending out a survey, analyzing the results and defining a problem statement. This helped me move forward and make decisions based on real data.
I mapped out the step-by-step journey users take to accomplish specific tasks in a series of user flows.
I started by sketching out the main screens of the app. This helped me figure out how many screens I'd need and how they should all flow together to make the app as user-friendly as possible.
Even though it might seem like overkill for a small project, having components and styles that are easy to update has been a huge time-saver.
I'm practically a digital dinosaur that managed to survive a few web design trend extinctions. In the beginning, I learned to design websites in Photoshop and then implement them using HTML and CSS, and for many years I kept getting better at it until recently when I discovered UI for SaaS applications.
My design philosophy? Think of it like a well-organized toolbox: everything has a place, and everything works. I'm all about creating interfaces that don't make you want to throw your monitor out the window. If something's not functional or usable, it's just digital clutter.
When I'm not making the internet slightly less chaotic, you can find me chasing sunsets with my camera or diving headfirst into the rabbit hole of geopolitics. I also have a mild obsession with DIY projects, which mostly involves me trying to fix or build things around the house.
Product Designer
at the Canadian Red Cross
Senior UI Designer
at IQware (Canada)
Senior Web Designer
at AGP Group (Canada)
Senior Web Designer / Team Lead
at Trencadis (România)
Web Designer
at FakePixel (România)
Prioritizing simplicity, clarity, and user experience over unnecessary complexity.
Attention to detail, balance, harmony, and a keen eye for visual appeal
Critical thinking, adaptability, and a solutions-oriented mindset